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Senior 3D Character Artist (Unannounced Project)

Industry: Games
Job Type: Full Time
Job Location: Serbia
Medium: Digital 3D
Level of Expertise: Senior Level
Company: Wargaming
Senior 3D Character Artist (Unannounced Project)

wargaming.net

Job Description

This job might no longer be available.

We are looking for an exceptional 3D Character Artist to join our team and to be part of a new and exciting project at Wargaming. The ideal candidate will have a strong portfolio showcasing exceptional 3D Character models skills, with a focus on realistic art styles.

  • Create highly detailed, interesting, and unique characters that align with the artistic direction of the project.
  • Work as part of an experienced team and help to develop the look and feel of our characters, working alongside the Art Director you will create characters with interesting silhouettes and realistic textures, materials and help drive all aspects of character development and presentation.
  • Translate ideas into detailed character models, considering aspects such as appearance, costumes, accessories, and overall visual style, form and silhouette will be crucial.
  • 5+ years of industry experience as a 3D Character Artist or demonstration of at least 1 shipped AAA title.
  • Exceptional understanding of videogame 3D character art and related workflows.
  • A strong understanding of human anatomy and topology.
  • The ability to create game ready hair with realistic textures.
  • A strong understanding of creating realistic humans in videogames.
  • Strong knowledge of creating topology for animation.
  • Strong knowledge of a 3D modelling and texturing software and pipelines (Maya, Blender, Marvelous Designer, Zbrush, Substance Painter, Photoshop).
  • A deep understanding of character texturing and materials.
  • The ability to translate concepts to match the desired art direction with an attention to detail.
  • Good English communication and writing skills.
  • A problem-solving mentality with a team first attitude.
  • Self-motivated with a productive attitude and the ability to work without direct supervision.
  • Expert understanding of current game art processes, limitations, and dependencies.
  • A good knowledge of real-time game engines and rendering.
  • The ability to mentor junior and mid-level artists.
  • An eye on detail and realism.
  • A good eye for character art and design.
  • Demonstration of both facial and body anatomy to a high level.
  • Garment and asset creation.
  • Garments created with Marvelous Designer.
  • High poly sculpting and detailing.
  • Lowpoly modeling with realistic materials and textures.
  • Character lighting and presentation in current game engines.

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Career development and education opportunities within the company
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Remote work
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program – you can recommend the best talents to the Company and receive a reward

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

How to Apply

Apply via: https://boards.greenhouse.io/wargamingen/jobs/5869112?gh_jid=5869112

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